Contents1 Introduction2 Overview3 4 Balancing your Mana5 oGCD Usage6 Red Mage Cheat Sheet (TL;DR)7 Stats and BiS8 (Not so) Scary Math8.1 Damage Distribution8.2 Potency Per Mana8.3 Holding on to Manafication9 Managing your procs9.1 Swiftcast Usage9.2 Impact Usage9.3 Efficiently fishing for procs when below 80 809.4 Handling procs when above 80 809.4.1 Having Either Verstone OR Verfire9.4.2. 1 Level 1-10 2 Level 11-20 3 Level 21-30 4 Level 31-40 5 Level 41-50 6 Level 51-60 7 Level 61-70 8 Level 71-80 9 Level 81-90.
Obvious spoilers regarding Blue Magic aside, BLU's initial spells have been datamined and doing some research on my own, as well as using research contributions from the community, on the mobs/dungeons levels, I've put together a small guide on when you can learn spells, not just from where and from what. I've also included basic information on BLU-specific macros and quests, to help save your browsers from having a dozen tabs open at once ;)
Blue Mage Quests:
Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named 'Out of the Blue,' available January 15th. Players must first complete the main scenario quest 'The Ultimate Weapon.'
After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50.
- The level 10 quest requires that you learn Blood Drain,
- The level 20 quest requires that you learn Mind Blast,
- The level 30 quest requires that you learn Faze,
- The level 40 quest requires that you learn 1000 Needles,
- The level 50 quest requires that you learn Glower
Ff14 Red Mage Rotation
*Note that these Job Quests are separate from gaining spell totems, which unlock a few new spells. These spell totems are gained after learning 5, 10, 10, & 20 other spells.
Blue Mage Specific Macros:
Base Macro | Subcommands | Example |
---|---|---|
/blueaction 'spell name' | , , , <1>-<8>, etc. | /blueaction 'Acorn Bomb' |
/bluespellbook [subcommand] | set 'blue mage action' on, set 'blue mage action' off, preset [active set 1-5], clear | /bluespellbook set 'Water Cannon', /bluespellbook preset 2, /bluespellbook clear |
/micon '' blueaction | N/A | /micon 'Acorn Bomb' blueaction |
- /blueaction is used for casting spells, much like /action & /petaction (/ac & /pac, perhaps /bac will work for shorthand /blueaction)
- /bluespellbook is used to set ('equip') Blue Magic spells or to unset them. You can do single specific spells as well as entire presaved spell sets (set up spell sets by using the new BLU Spellbook UI. For launch at least; up to 24 spells can be set at a single time, you can save up to 5 presets)
Blue Mage Specific Gear:
*Note that weapons are purely cosmetic for BLUs, the stats from the rest of their gear is weighted more heavily to compensate.
Ffxiv Blue Mage Skills
Blue Mage Specific Achievements:
Achievement | How to Obtain | Title |
---|---|---|
The More You Know I-V | Learn 5/10/20/30/40 Blue Mage spells | Blue Blood (IV) |
Smokin' I-VI | Complete 1/5/10/15/20/25 stages at the Masked Carnivale | Mask of the Blue (VI) |
The Harder They Fall | Achieve the 'Giant Slayer' feat at the Masked Carnivale (#10 – A Little Knight Music) | |
Octopath Traveler | Achieve the 'Trouble with Tentacles' feat at the Masked Carnivale (#20 – Miss Typhon) | Vezko's & Talehon's Guides |
Something Borrowed | Achieve the 'Perfect Blue' feat at the Masked Carnivale (#25 – Dirty Rotten Azulmagia) | Perfect Blue |
- Giant Slayer is obtained by not interrupting 'King's Will' throughout the fight
- Trouble with Tentacles is obtained by not killing any of the tentacles that spawn in the 3rd Act
- Perfect Blue is obtained by getting a score of 300,000 or higher. You have to get at least both 'Total Mastery' & 'Can't Touch This' (Use all 6 elements + all 3 physical types & Take 0 Damage)
How to install delphi 2010. Learning Spells:
Important! You cannot learn spells while dead! So if you have friends helping you with harder spells, make sure they raise you before killing the monster!
- If a monster uses the spell, then all the BLUs die, get rezzed, and it wasn't a full wipe (lv70s helping during Primals for example), the BLUs can still learn the spell without having to see the spell used after they were rezzed. Just make sure everyone is alive!
- To learn Blue Magic, all spells (with the exceptions of those listed under 'Special Means') are learned by defeating a mob after it has used the spell you're looking for.
- You do NOT have to be hit by the spell to learn it.
- You may also learn the spell while in a party. If with other BLUs, every BLU will learn the spell at the same time if the party succeeds as a whole in their chance to learn.
- The number of BLUs in your party does NOT increase your chance to learn a spell. It is not 1 roll per BLU per kill to learn, but a flat 1 roll per kill.
- When defeating the monster who's used the appropriate move, there is a % chance to learn the spell and that seems to be determined by the spell's rank (exceptions being 'Special Means' spells). ★☆☆☆☆ represents the easiest, highest % chance to learn and ★★★★★ being the hardest, lowest % chance to learn.
- Note that all of the dungeon/raid/trial/Masked Carnivale spells have level requirements. All of the open world & totem spells are available at level 1. You must be able to enter the dungeon/trial, so you must be the minimum level for that dungeon/trial.
- For many cases, spells must be learned from the mobs in the locations in this list, despite others appearing in the same family in other locations. Not every mob in a monster family uses the spell you're hunting. Certain monster families use BLU magic regardless of the clue location, so simply seek out the lowest level/easiest one to farm. For example; it seems all Qiqirn can teach Faze.
- An exception has been found with Chiggoes teaching Blood Drain instead of Bats. This is also true for Leviathan teaching Aqua Breath instead of Ultros. There may be other instances where, if a move of the same name is used, may be learned from monsters outside of their normal family.
- Garuda's & Shiva's Primal spells can only be obtained from Extreme Mode difficulty, while Ramuh's, Titan's, Leviathan's, & Ifrit's can also be obtained from Hard Mode difficulty. There is currently a bug preventing Ifrit from also teaching Eruption in Normal Mode, that will be corrected in the next hotfix.
- The difficulty of the Primal (HM vs EX) does not change the learn rate. The learn rate is just incredibly low for 5 star spells. Do whichever version of the Primal you can kill the fastest (except for Garuda and Shiva, where you have to do EX).
- Also, it is important to note that you can learn spells from monsters higher than you, but you must be able to get to them (dungeons & trials must be unlocked, but you can be carried).
Below is a list of all the spells, sorted by region, focusing on the easiest locations
Spells learned by special means: Red dead revolver download.
Spell | Location, Enemy | Level | Rank | Type |
---|---|---|---|---|
Water Cannon | Default, Kraken | 1 | ★☆☆☆☆ | M, Water |
Off-guard | 5 Spells Learned | N/A | ★★☆☆☆ | M, N/A |
Mighty Guard | 10 Spells Learned | N/A | ★★★★☆ | M, N/A |
White Wind | 10 Spells Learned | N/A | ★★★☆☆ | M, N/A |
Transfusion | 20 Spells Learned | N/A | ★★☆☆☆ | M, N/A |
Moon Flute | Clear 10 Stages in The Masked Carnivale | 50 | ★☆☆☆☆ | M, N/A |
Doom | Clear 20 Stages in The Masked Carnivale | 50 | ★★★★☆ | M, N/A |
- Talk to Wayward Gaheel Ja @Ul'dah – Steps of Thal (12, 12) to obtain Whalaqee spell totems if you meet the requirements
Ffxiv Red Mage Skill Rotation
Spells learned in the open world:
Spell | Location, Enemy | Level | Rank | Type |
---|---|---|---|---|
The Black Shroud | ||||
Ice Spikes | Central Shroud (27, 24), Trickster Imps | 9 | ★☆☆☆☆ | M, Ice |
Acorn Bomb | North Shroud (24, 28), Treant Saplings | 12-17 | ★☆☆☆☆ | M, N/A |
Bristle | East Shroud (18, 24), Wild Boar | 20-21 | ★★☆☆☆ | M, N/A |
Plaincracker | North Shroud (17, 29), Clay Golem | 28 | ★★☆☆☆ | M, Earth |
Bad Breath | Central Shroud (18, 21), Stropers | 31 | ★★★☆☆ | M, N/A |
La Noscea | ||||
Bomb Toss | Middle La Noscea (23, 21), Goblin Fishers/Goblin Gamblers | 5-7 | ★★☆☆☆ | M, Fire |
Blood Drain | Lower La Noscea (27, 16), Cave Bats | 7 | ★☆☆☆☆ | M, N/A |
Final Sting | Middle La Noscea (15, 15), Killer Wespes | 13 | ★★☆☆☆ | P, Piercing |
Flying Sardine | Eastern La Noscea (27, 35), Apkallu | 30 | ★☆☆☆☆ | P, Piercing |
Thanalan | ||||
Faze | Central Thanalan (Survivor Rats, FATE), Qiqirn Shellsweeper | 6 | ★★★☆☆ | M, N/A |
Self-Destruct | Western Thanalan (27, 16), Glide Bombs | 12 | ★☆☆☆☆ | M, Fire |
Sticky Tongue | Central Thanalan (26, 19), Toxic Toads | 14 | ★★★★☆ | P, Blunt |
Toad Oil | Western Thanalan (15, 7), Giggling Gigantoads | 24 | ★★★☆☆ | M, N/A |
1000 Needles | Southern Thanalan (20, 10), Flowering Sabotender, 'Flower Power' Levequest | 24 | ★★★★☆ | P, Piercing |
Drill Cannons | Northern Thanalan (Reverse Engineering FATE), Abandoned Vanguards | 46 | ★★☆☆☆ | P, Piercing |
Loom | Northern Thanalan (B rank Hunt), Flame Sergeant Dalvag | 50 | ★☆☆☆☆ | M, N/A |
Mor Dhona | ||||
Peculiar Light | Mor Dhona (13, 10), Lentic Mudpuppies | 45 | ★★☆☆☆ | M, N/A |
The Look | Mor Dhona (23, 11), Denizen of the Dark, 'Necrologos: The Liminal Ones' Levequest | 45 | ★★☆☆☆ | M, N/A |
Spells learned from dungeons/raids: Miss me drake sample.
Spell | Location, Enemy | Min Level/iLvl | Rank | Type |
---|---|---|---|---|
Mind Blast | The Tam-tara Deepcroft, Galvanth the Dominator | 16 | ★☆☆☆☆ | M, N/A |
Level 5 Petrify | Haukke Manor, Manor Sentry | 27 | ★★☆☆☆ | M, N/A |
The Ram's Voice | Cutter's Cry, Chimera | 38 | ★★☆☆☆ | M, Ice |
The Dragon's Voice | Cutter's Cry, Chimera | 38 | ★★☆☆☆ | M, Lightning |
Glower | The Aurum Vale, Coincounter | 47 | ★★★★☆ | M, Lightning |
Sharpened Knife | The Wanderer's Palace, Tonberry King | 50 | ★★★★☆ | P, Slashing |
Song of Torment | Pharos Sirius, Siren | 50/48 | ★★☆☆☆ | M, N/A |
Flying Frenzy | Pharos Sirius, Zu | 50/48 | ★★★☆☆ | P, Blunt |
High Voltage | The Binding Coil of Bahamut T1, ADS | 50/70 | ★★★★☆ | M, Lightning |
Tail Screw | Sastasha (Hard), Karlabos | 50/80 | ★★★★☆ | M, N/A |
Ink Jet | Sastasha (Hard), Kraken | 50/80 | ★★★☆☆ | M, N/A |
Fire Angon | The Wanderer's Palace (Hard), Frumious Koheel Ja | 50/90 | ★★★☆☆ | M, Fire (Bugged?) |
Flame Thrower | The Keeper of the Lake, Einhander & Magitek Gunship | 50/90 | ★★★★☆ | M, Fire |
- There are reports of Fire Angon being reflected off of Ranged & Physical Barriers, despite being listed as a Magical spell.
Spells learned from trials:
Spell | Location, Enemy | Min Level/iLvL | Rank | Type |
---|---|---|---|---|
Snort | The Dragon's Neck, Typhon | 50/80 | ★★★★☆ | M, Wind |
4-Tonze Weight | The Dragon's Neck, Ultros | 50/80 | ★★★★☆ | P, Blunt |
Aqua Breath | The Dragon's Neck, Ultros | 50/80 | ★★★★☆ | M, Water |
Missile | Battle in the Big Keep, Enkidu | 50/90 | ★★★★☆ | M, N/A |
Diamondback | The Steps of Faith, Horde Armored Dragon | 50/90 | ★★★★☆ | M, N/A |
Spells learned from Primals:
Ff14 Red Mage Class Quests
Spell | Location, Enemy | Min Level/iLvL | Rank | Type |
---|---|---|---|---|
Eruption | The Bowl of Embers (Normal/Hard/Extreme), Ifrit | 20, 50/49, 50/67 | ★★★★★ | M, Fire |
Mountain Buster | The Navel (Hard/Extreme), Titan | 50/57, 50/67 | ★★★★★ | M, Earth |
Veil of the Whorl | The Whorleater (Hard/Extreme), Leviathan | 50/60, 50/80 | ★★★★★ | M, Water |
Feather Rain | The Howling Eye (Extreme), Garuda | 50/65 | ★★★★★ | M, Wind |
Shock Strike | The Striking Tree (Hard/Extreme), Ramuh | 50/65, 50/85 | ★★★★★ | M, Lightning |
Glass Dance | Akh Afah Amphitheatre (Extreme), Shiva | 50/95 | ★★★★★ | M, Ice |
- Currently Ifrit is bugged and you cannot learn Eruption from The Bowl of Embers (Normal), this will be addressed in the BLU hotfix soon.
Ffxiv Red Mage Armor
Below is a list of all of the spells, sorted by level/ilvl, as well as some alternative locations.
Spells by Level:
Ffxiv Red Mage Artifact Armor
Contents1 Introduction2 Overview3 4 Balancing your Mana5 oGCD Usage6 Red Mage Cheat Sheet (TL;DR)7 Stats and BiS8 (Not so) Scary Math8.1 Damage Distribution8.2 Potency Per Mana8.3 Holding on to Manafication9 Managing your procs9.1 Swiftcast Usage9.2 Impact Usage9.3 Efficiently fishing for procs when below 80 809.4 Handling procs when above 80 809.4.1 Having Either Verstone OR Verfire9.4.2. 1 Level 1-10 2 Level 11-20 3 Level 21-30 4 Level 31-40 5 Level 41-50 6 Level 51-60 7 Level 61-70 8 Level 71-80 9 Level 81-90.
Obvious spoilers regarding Blue Magic aside, BLU's initial spells have been datamined and doing some research on my own, as well as using research contributions from the community, on the mobs/dungeons levels, I've put together a small guide on when you can learn spells, not just from where and from what. I've also included basic information on BLU-specific macros and quests, to help save your browsers from having a dozen tabs open at once ;)
Blue Mage Quests:
Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named 'Out of the Blue,' available January 15th. Players must first complete the main scenario quest 'The Ultimate Weapon.'
After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, 30, 40, 50 & 50.
- The level 10 quest requires that you learn Blood Drain,
- The level 20 quest requires that you learn Mind Blast,
- The level 30 quest requires that you learn Faze,
- The level 40 quest requires that you learn 1000 Needles,
- The level 50 quest requires that you learn Glower
Ff14 Red Mage Rotation
*Note that these Job Quests are separate from gaining spell totems, which unlock a few new spells. These spell totems are gained after learning 5, 10, 10, & 20 other spells.
Blue Mage Specific Macros:
Base Macro | Subcommands | Example |
---|---|---|
/blueaction 'spell name' | , , , <1>-<8>, etc. | /blueaction 'Acorn Bomb' |
/bluespellbook [subcommand] | set 'blue mage action' on, set 'blue mage action' off, preset [active set 1-5], clear | /bluespellbook set 'Water Cannon', /bluespellbook preset 2, /bluespellbook clear |
/micon '' blueaction | N/A | /micon 'Acorn Bomb' blueaction |
- /blueaction is used for casting spells, much like /action & /petaction (/ac & /pac, perhaps /bac will work for shorthand /blueaction)
- /bluespellbook is used to set ('equip') Blue Magic spells or to unset them. You can do single specific spells as well as entire presaved spell sets (set up spell sets by using the new BLU Spellbook UI. For launch at least; up to 24 spells can be set at a single time, you can save up to 5 presets)
Blue Mage Specific Gear:
*Note that weapons are purely cosmetic for BLUs, the stats from the rest of their gear is weighted more heavily to compensate.
Ffxiv Blue Mage Skills
Blue Mage Specific Achievements:
Achievement | How to Obtain | Title |
---|---|---|
The More You Know I-V | Learn 5/10/20/30/40 Blue Mage spells | Blue Blood (IV) |
Smokin' I-VI | Complete 1/5/10/15/20/25 stages at the Masked Carnivale | Mask of the Blue (VI) |
The Harder They Fall | Achieve the 'Giant Slayer' feat at the Masked Carnivale (#10 – A Little Knight Music) | |
Octopath Traveler | Achieve the 'Trouble with Tentacles' feat at the Masked Carnivale (#20 – Miss Typhon) | Vezko's & Talehon's Guides |
Something Borrowed | Achieve the 'Perfect Blue' feat at the Masked Carnivale (#25 – Dirty Rotten Azulmagia) | Perfect Blue |
- Giant Slayer is obtained by not interrupting 'King's Will' throughout the fight
- Trouble with Tentacles is obtained by not killing any of the tentacles that spawn in the 3rd Act
- Perfect Blue is obtained by getting a score of 300,000 or higher. You have to get at least both 'Total Mastery' & 'Can't Touch This' (Use all 6 elements + all 3 physical types & Take 0 Damage)
How to install delphi 2010. Learning Spells:
Important! You cannot learn spells while dead! So if you have friends helping you with harder spells, make sure they raise you before killing the monster!
- If a monster uses the spell, then all the BLUs die, get rezzed, and it wasn't a full wipe (lv70s helping during Primals for example), the BLUs can still learn the spell without having to see the spell used after they were rezzed. Just make sure everyone is alive!
- To learn Blue Magic, all spells (with the exceptions of those listed under 'Special Means') are learned by defeating a mob after it has used the spell you're looking for.
- You do NOT have to be hit by the spell to learn it.
- You may also learn the spell while in a party. If with other BLUs, every BLU will learn the spell at the same time if the party succeeds as a whole in their chance to learn.
- The number of BLUs in your party does NOT increase your chance to learn a spell. It is not 1 roll per BLU per kill to learn, but a flat 1 roll per kill.
- When defeating the monster who's used the appropriate move, there is a % chance to learn the spell and that seems to be determined by the spell's rank (exceptions being 'Special Means' spells). ★☆☆☆☆ represents the easiest, highest % chance to learn and ★★★★★ being the hardest, lowest % chance to learn.
- Note that all of the dungeon/raid/trial/Masked Carnivale spells have level requirements. All of the open world & totem spells are available at level 1. You must be able to enter the dungeon/trial, so you must be the minimum level for that dungeon/trial.
- For many cases, spells must be learned from the mobs in the locations in this list, despite others appearing in the same family in other locations. Not every mob in a monster family uses the spell you're hunting. Certain monster families use BLU magic regardless of the clue location, so simply seek out the lowest level/easiest one to farm. For example; it seems all Qiqirn can teach Faze.
- An exception has been found with Chiggoes teaching Blood Drain instead of Bats. This is also true for Leviathan teaching Aqua Breath instead of Ultros. There may be other instances where, if a move of the same name is used, may be learned from monsters outside of their normal family.
- Garuda's & Shiva's Primal spells can only be obtained from Extreme Mode difficulty, while Ramuh's, Titan's, Leviathan's, & Ifrit's can also be obtained from Hard Mode difficulty. There is currently a bug preventing Ifrit from also teaching Eruption in Normal Mode, that will be corrected in the next hotfix.
- The difficulty of the Primal (HM vs EX) does not change the learn rate. The learn rate is just incredibly low for 5 star spells. Do whichever version of the Primal you can kill the fastest (except for Garuda and Shiva, where you have to do EX).
- Also, it is important to note that you can learn spells from monsters higher than you, but you must be able to get to them (dungeons & trials must be unlocked, but you can be carried).
Below is a list of all the spells, sorted by region, focusing on the easiest locations
Spells learned by special means: Red dead revolver download.
Spell | Location, Enemy | Level | Rank | Type |
---|---|---|---|---|
Water Cannon | Default, Kraken | 1 | ★☆☆☆☆ | M, Water |
Off-guard | 5 Spells Learned | N/A | ★★☆☆☆ | M, N/A |
Mighty Guard | 10 Spells Learned | N/A | ★★★★☆ | M, N/A |
White Wind | 10 Spells Learned | N/A | ★★★☆☆ | M, N/A |
Transfusion | 20 Spells Learned | N/A | ★★☆☆☆ | M, N/A |
Moon Flute | Clear 10 Stages in The Masked Carnivale | 50 | ★☆☆☆☆ | M, N/A |
Doom | Clear 20 Stages in The Masked Carnivale | 50 | ★★★★☆ | M, N/A |
- Talk to Wayward Gaheel Ja @Ul'dah – Steps of Thal (12, 12) to obtain Whalaqee spell totems if you meet the requirements
Ffxiv Red Mage Skill Rotation
Spells learned in the open world:
Spell | Location, Enemy | Level | Rank | Type |
---|---|---|---|---|
The Black Shroud | ||||
Ice Spikes | Central Shroud (27, 24), Trickster Imps | 9 | ★☆☆☆☆ | M, Ice |
Acorn Bomb | North Shroud (24, 28), Treant Saplings | 12-17 | ★☆☆☆☆ | M, N/A |
Bristle | East Shroud (18, 24), Wild Boar | 20-21 | ★★☆☆☆ | M, N/A |
Plaincracker | North Shroud (17, 29), Clay Golem | 28 | ★★☆☆☆ | M, Earth |
Bad Breath | Central Shroud (18, 21), Stropers | 31 | ★★★☆☆ | M, N/A |
La Noscea | ||||
Bomb Toss | Middle La Noscea (23, 21), Goblin Fishers/Goblin Gamblers | 5-7 | ★★☆☆☆ | M, Fire |
Blood Drain | Lower La Noscea (27, 16), Cave Bats | 7 | ★☆☆☆☆ | M, N/A |
Final Sting | Middle La Noscea (15, 15), Killer Wespes | 13 | ★★☆☆☆ | P, Piercing |
Flying Sardine | Eastern La Noscea (27, 35), Apkallu | 30 | ★☆☆☆☆ | P, Piercing |
Thanalan | ||||
Faze | Central Thanalan (Survivor Rats, FATE), Qiqirn Shellsweeper | 6 | ★★★☆☆ | M, N/A |
Self-Destruct | Western Thanalan (27, 16), Glide Bombs | 12 | ★☆☆☆☆ | M, Fire |
Sticky Tongue | Central Thanalan (26, 19), Toxic Toads | 14 | ★★★★☆ | P, Blunt |
Toad Oil | Western Thanalan (15, 7), Giggling Gigantoads | 24 | ★★★☆☆ | M, N/A |
1000 Needles | Southern Thanalan (20, 10), Flowering Sabotender, 'Flower Power' Levequest | 24 | ★★★★☆ | P, Piercing |
Drill Cannons | Northern Thanalan (Reverse Engineering FATE), Abandoned Vanguards | 46 | ★★☆☆☆ | P, Piercing |
Loom | Northern Thanalan (B rank Hunt), Flame Sergeant Dalvag | 50 | ★☆☆☆☆ | M, N/A |
Mor Dhona | ||||
Peculiar Light | Mor Dhona (13, 10), Lentic Mudpuppies | 45 | ★★☆☆☆ | M, N/A |
The Look | Mor Dhona (23, 11), Denizen of the Dark, 'Necrologos: The Liminal Ones' Levequest | 45 | ★★☆☆☆ | M, N/A |
Spells learned from dungeons/raids: Miss me drake sample.
Spell | Location, Enemy | Min Level/iLvl | Rank | Type |
---|---|---|---|---|
Mind Blast | The Tam-tara Deepcroft, Galvanth the Dominator | 16 | ★☆☆☆☆ | M, N/A |
Level 5 Petrify | Haukke Manor, Manor Sentry | 27 | ★★☆☆☆ | M, N/A |
The Ram's Voice | Cutter's Cry, Chimera | 38 | ★★☆☆☆ | M, Ice |
The Dragon's Voice | Cutter's Cry, Chimera | 38 | ★★☆☆☆ | M, Lightning |
Glower | The Aurum Vale, Coincounter | 47 | ★★★★☆ | M, Lightning |
Sharpened Knife | The Wanderer's Palace, Tonberry King | 50 | ★★★★☆ | P, Slashing |
Song of Torment | Pharos Sirius, Siren | 50/48 | ★★☆☆☆ | M, N/A |
Flying Frenzy | Pharos Sirius, Zu | 50/48 | ★★★☆☆ | P, Blunt |
High Voltage | The Binding Coil of Bahamut T1, ADS | 50/70 | ★★★★☆ | M, Lightning |
Tail Screw | Sastasha (Hard), Karlabos | 50/80 | ★★★★☆ | M, N/A |
Ink Jet | Sastasha (Hard), Kraken | 50/80 | ★★★☆☆ | M, N/A |
Fire Angon | The Wanderer's Palace (Hard), Frumious Koheel Ja | 50/90 | ★★★☆☆ | M, Fire (Bugged?) |
Flame Thrower | The Keeper of the Lake, Einhander & Magitek Gunship | 50/90 | ★★★★☆ | M, Fire |
- There are reports of Fire Angon being reflected off of Ranged & Physical Barriers, despite being listed as a Magical spell.
Spells learned from trials:
Spell | Location, Enemy | Min Level/iLvL | Rank | Type |
---|---|---|---|---|
Snort | The Dragon's Neck, Typhon | 50/80 | ★★★★☆ | M, Wind |
4-Tonze Weight | The Dragon's Neck, Ultros | 50/80 | ★★★★☆ | P, Blunt |
Aqua Breath | The Dragon's Neck, Ultros | 50/80 | ★★★★☆ | M, Water |
Missile | Battle in the Big Keep, Enkidu | 50/90 | ★★★★☆ | M, N/A |
Diamondback | The Steps of Faith, Horde Armored Dragon | 50/90 | ★★★★☆ | M, N/A |
Spells learned from Primals:
Ff14 Red Mage Class Quests
Spell | Location, Enemy | Min Level/iLvL | Rank | Type |
---|---|---|---|---|
Eruption | The Bowl of Embers (Normal/Hard/Extreme), Ifrit | 20, 50/49, 50/67 | ★★★★★ | M, Fire |
Mountain Buster | The Navel (Hard/Extreme), Titan | 50/57, 50/67 | ★★★★★ | M, Earth |
Veil of the Whorl | The Whorleater (Hard/Extreme), Leviathan | 50/60, 50/80 | ★★★★★ | M, Water |
Feather Rain | The Howling Eye (Extreme), Garuda | 50/65 | ★★★★★ | M, Wind |
Shock Strike | The Striking Tree (Hard/Extreme), Ramuh | 50/65, 50/85 | ★★★★★ | M, Lightning |
Glass Dance | Akh Afah Amphitheatre (Extreme), Shiva | 50/95 | ★★★★★ | M, Ice |
- Currently Ifrit is bugged and you cannot learn Eruption from The Bowl of Embers (Normal), this will be addressed in the BLU hotfix soon.
Ffxiv Red Mage Armor
Below is a list of all of the spells, sorted by level/ilvl, as well as some alternative locations.
Spells by Level:
Ffxiv Red Mage Artifact Armor
Spell | Location, Enemy | Min Level/iLvL | Rank | Type |
---|---|---|---|---|
Water Cannon | Default, Kraken | 1 | ★☆☆☆☆ | M, Water |
Bomb Toss | Middle La Noscea (23, 21), Goblin Fishers/Goblin Gamblers | 5-7 | ★★☆☆☆ | M, Fire |
Faze | Central Thanalan (Survivor Rats, FATE), Qiqirn Shellsweeper / Central Thanalan (16, 19), Qiqirn Shellsweeper / Eastern La Noscea (Careless Whiskers, FATE), Qiqirn Gullroasters / Eastern La Noscea (26, 32), Qiqirn Gullroaster | 6, 9, 30, 32 | ★★★☆☆ | M, N/A |
Blood Drain | Lower La Noscea (27, 16), Cave Bats / Central Shroud (25, 18), Chigoe | 7, 5-9 | ★☆☆☆☆ | M, N/A |
Ice Spikes | Central Shroud (27, 24), Trickster Imps | 9 | ★☆☆☆☆ | M, Ice |
Off-guard | 5 Spells Learned, Whalaqee Totem | N/A | ★★☆☆☆ | M, N/A |
Self-Destruct | Western Thanalan (27, 16), Glide Bombs / Copperbell Mines, Flambeau / Halatali, Gas Bomb / Haukke Manor, Lady's Candle | 12, 17, 20, 28 | ★☆☆☆☆ | M, Fire |
Acorn Bomb | North Shroud (24, 28), Treant Saplings / Central Shroud (22, 16), Treant Saplings | 12-17 | ★☆☆☆☆ | M, N/A |
Final Sting | Middle La Noscea (15, 15), Killer Wespes / The Sunken Temple of Qarn | 13, 35 | ★★☆☆☆ | P, Piercing |
Sticky Tongue | Central Thanalan (26, 19), Toxic Toads / Western Thanalan (15, 7), Laughing Gigantoad | 14, 22 | ★★★★☆ | P, Blunt |
Mighty Guard | 10 Spells Learned, Whalaqee Totem | N/A | ★★★★☆ | M, N/A |
White Wind | 10 Spells Learned, Whalaqee Totem / Battle in the Big Keep, Enkidu | N/A, 50/90 | ★★★☆☆ | M, N/A |
Mind Blast | The Tam-tara Deepcroft, Galvanth the Dominator | 16 | ★☆☆☆☆ | M, N/A |
Bristle | East Shroud (18, 24), Wild Boar | 20-21 | ★★☆☆☆ | M, N/A |
Toad Oil | Western Thanalan (15, 7), Giggling Gigantoads | 24 | ★★★☆☆ | M, N/A |
1000 Needles | Southern Thanalan (20, 10), Flowering Sabotender, 'Flower Power' Levequest / Southern Thanalan (16, 15), Sabotender Bailaors / Cutter's Cry, Sabotender Desertors | 24, 26, 38 | ★★★★☆ | P, Piercing |
Level 5 Petrify | Haukke Manor, Manor Sentry | 27 | ★★☆☆☆ | M, N/A |
Plaincracker | North Shroud (17, 29), Clay Golem / Southern Thanalan (23, 12), Sandstone Golem / Copperbell Mines (Hard), Gogmagolem / Masked Carnivale #3, Zipacna / Masked Carnivale #25, Azulmagia | 28, 29, 50/48 | ★★☆☆☆ | M, Earth |
Flying Sardine | Eastern La Noscea (27, 35), Apkallu | 30 | ★☆☆☆☆ | P, Piercing |
Bad Breath | Central Shroud (18, 21), Stropers / Heliostropers / Masked Carnivale #19, Reflective Rebekkah | 31, 50 | ★★★☆☆ | M, N/A |
The Ram's Voice | Cutter's Cry, Chimera / A Relic Reborn: The Chimera, Dhorme Chimera / Masked Carnivale #21, Apademak / Masked Carnivale #20, Azulmagia | 38, 50 | ★★☆☆☆ | M, Ice |
The Dragon's Voice | Cutter's Cry, Chimera / A Relic Reborn: The Chimera, Dhorme Chimera / Masked Carnivale #21, Apademak / Masked Carnivale #20, Azulmagia | 38, 50 | ★★☆☆☆ | M, Lightning |
Transfusion | 20 Spells Learned, Whalaqee Totem | N/A | ★★☆☆☆ | M, N/A |
Peculiar Light | Mor Dhona (13, 10), Lentic Mudpuppies | 45 | ★★☆☆☆ | M, N/A |
The Look | Mor Dhona (23, 11), Denizen of the Dark, 'Necrologos: The Liminal Ones' Levequest / Amdapor Keep, Anantaboga | 45, 50 | ★★☆☆☆ | M, N/A |
Drill Cannons | Northern Thanalan (Reverse Engineering FATE), Abandoned Vanguard / Northern Thanalan (16, 15), Magitek Vanguard H-2 / The Keeper of the Lake, Magitek Vanguard | 46, 50. 50/90 | ★★☆☆☆ | P, Piercing |
Glower | The Aurum Vale, Coincounter | 47 | ★★★★☆ | M, Lightning |
Moon Flute | Clear 10 Stages in The Masked Carnivale, Whalaqee Totem | 50 | ★☆☆☆☆ | M, N/A |
Doom | Clear 20 Stages in The Masked Carnivale, Whalaqee Totem | 50 | ★★★★☆ | M, N/A |
Loom | Northern Thanalan (B rank Hunt), Flame Sergeant Dalvag / The Tam-Tara Deepcroft (Hard), Dantalions | 50, 50/70 | ★☆☆☆☆ | M, N/A |
Sharpened Knife | The Wanderer's Palace, Tonberry King / Upper La Noscea (A Rank Hunt), Marberry | 50 | ★★★★☆ | P, Slashing |
Song of Torment | Pharos Sirius, Siren | 50/48 | ★★☆☆☆ | M, N/A |
Flying Frenzy | Pharos Sirius, Zu / Outer La Noscea (A Rank Hunt), Cornu | 50/48 | ★★★☆☆ | P, Blunt |
Eruption | The Bowl of Embers (Normal/Hard/Extreme), Ifrit | 20, 50/49, 50/67 | ★★★★★ | M, Fire |
Flame Thrower | Brayflox's Longstop (Hard), Gobmachine G-VI / The Keeper of the Lake, Einhander & Magitek Gunship | 50/55, 50/90 | ★★★★☆ | M, Fire |
Mountain Buster | The Navel (Hard/Extreme), Titan | 50/57, 50/67 | ★★★★★ | M, Earth |
Veil of the Whorl | The Whorleater (Hard/Extreme), Leviathan | 50/60, 50/80 | ★★★★★ | M, Water |
Aqua Breath | The Whorleater (Hard/Extreme), Leviathan / The Dragon's Neck, Ultros / Masked Carnivale #20, Ultros | 50/60, 50/80 | ★★★★☆ | M, Water |
Feather Rain | The Howling Eye (Extreme), Garuda | 50/65 | ★★★★★ | M, Wind |
Shock Strike | The Striking Tree (Hard/Extreme), Ramuh | 50/65, 50/85 | ★★★★★ | M, Lightning |
High Voltage | The Binding Coil of Bahamut T1, ADS / The Binding Coil of Bahamut T2, Nodes & ADS / Masked Carnivale #15, Bestial Node | 50/70, 50/73 | ★★★★☆ | M, Lightning |
Tail Screw | Sastasha (Hard), Karlabos / The Peaks (24, 10), Crag Claws | 50/80, 61 | ★★★★☆ | M, N/A |
Ink Jet | Sastasha (Hard), Kraken | 50/80 | ★★★☆☆ | M, N/A |
Snort | The Dragon's Neck, Typhon / Masked Carnivale #20, Typhon | 50/80 | ★★★★☆ | M, Wind |
4-Tonze Weight | The Dragon's Neck, Ultros | 50/80 | ★★★★☆ | P, Blunt |
Fire Angon | The Wanderer's Palace (Hard), Frumious Koheel Ja | 50/90 | ★★★☆☆ | M, Fire (Bugged?) |
Missile | Battle in the Big Keep, Enkidu | 50/90 | ★★★★☆ | M, N/A |
Diamondback | The Stone Vigil (Hard), Cuca Fera / The Steps of Faith, Horde Armored Dragon | 50/70, 50/90 | ★★★★☆ | M, N/A |
Glass Dance | Akh Afah Amphitheatre (Extreme), Shiva | 50/95 | ★★★★★ | M, Ice |